Warhammer 40,000: Darktide - For the Emperor! A Complete Review
Reviews

Warhammer 40,000: Darktide - For the Emperor! A Complete Review

PUG Empire
12/5/2025
10 min read

Greetings, rejects. Today we're diving into the blood-soaked depths of Tertium Hive with Warhammer 40,000: Darktide, Fatshark's latest co-op masterpiece. After proving themselves with the Vermintide series, the studio has brought their horde-slaying expertise to the grimdark universe of Warhammer 40K. But does this Emperor-blessed shooter live up to the holy throne? Let's find out using our comprehensive 10-point rating system.

What is Warhammer 40,000: Darktide?

For those unfamiliar with the grim darkness of the far future, Darktide is a first-person co-op shooter where you play as expendable convicts conscripted into service to save Tertium Hive City from heretical chaos cultists and corrupted traitor guardsmen. Think Left 4 Dead meets Warhammer 40K, with melee combat that would make a Space Marine proud.

You and up to three other rejects are deployed into the underhive to complete missions ranging from sabotage operations to assassination contracts. Armed with everything from lasguns to chainswords, you'll face overwhelming hordes of heretics while special enemies try to ruin your Emperor-blessed day. The atmosphere drips with the iconic grimdark aesthetic that 40K fans worship, and newcomers will quickly understand why there is only war.

The PUG Empire 10-Point Rating System

Before we purge the heretics, here's how we evaluate every game that crosses our radar:

  1. Gameplay Mechanics (1.0 point) - How does it feel to play?
  2. Graphics & Visual Design (1.0 point) - Does it look good?
  3. Audio & Sound Design (1.0 point) - How's the audio experience?
  4. Story & Narrative (1.0 point) - Is there a compelling story?
  5. Replayability (1.0 point) - Will you keep coming back?
  6. Multiplayer/Social (1.0 point) - How's the online experience?
  7. Performance & Optimization (1.0 point) - Does it run well?
  8. Innovation & Originality (1.0 point) - Does it bring something new?
  9. Value for Money (1.0 point) - Is it worth the price?
  10. Overall Fun Factor (1.0 point) - Bottom line: is it fun?

Now let's see how Darktide measures up in the Emperor's name.


1. Gameplay Mechanics: 0.91/1.00

Darktide's combat is where Fatshark's years of experience truly shine. The moment you rev up a chainsword and carve through a heretic horde, you'll understand why this game exists.

What Works:

  • Melee combat is visceral and satisfying with real weight
  • Ranged weapons feel distinct and powerful
  • Class system (Veteran, Zealot, Psyker, Ogryn) offers diverse playstyles
  • Movement is responsive with satisfying slide mechanics
  • Toughness system encourages aggressive play
  • Special enemy design forces tactical thinking

What Needs Work:

  • Crafting system is overly complex and grindy
  • Some weapons feel underpowered in higher difficulties
  • Occasional hitbox inconsistencies in melee
  • Limited enemy faction variety (only Chaos currently)

The core loop is addictive. Each class plays dramatically differently—the Psyker's head-exploding abilities feel nothing like the Ogryn's bull-charging melee destruction. The hybrid gunplay and melee combat creates a unique rhythm where you're constantly switching between ranged suppression and close-quarters brutality.

The game shines in moments of chaos. When a Plague Ogryn charges your position while snipers pin you down and poxwalkers swarm from every direction, you'll need teamwork and skill to survive. The difficulty scaling is brutal but fair, with Heresy and Damnation difficulties providing genuine challenge.

Score: 0.91/1.00 - Exceptional combat held back by progression system issues.


2. Graphics & Visual Design: 0.93/1.00

Darktide is a visual masterpiece that perfectly captures the industrial gothic nightmare of Warhammer 40K's Imperium.

Visual Highlights:

  • Stunningly detailed environments that ooze atmosphere
  • Incredible lighting with volumetric fog and particle effects
  • Gore system that makes every kill feel impactful
  • Authentic 40K art direction from the Manufactorum to the sewers
  • Character customization with lore-accurate cosmetics
  • Dynamic destruction on enemies (limb severing, dismemberment)

The art team deserves the Emperor's blessing. Every hab-block, factory floor, and sewage system feels lived-in and authentic to the 40K universe. The scale is impressive—massive gothic architecture towers above you while hordes pour from every shadow. The attention to detail is remarkable, from Imperial propaganda posters to the rust on your lasgun.

Visual Concerns:

  • Performance can tank in dense horde scenarios
  • Some texture streaming issues on lower settings
  • Character models occasionally clip during animations

The gore system is particularly noteworthy. Headshots explode in satisfying fashion, chainswords leave trails of carnage, and the Ogryn's heavy weapons turn heretics into red mist. It's visceral without being gratuitous, perfectly fitting the 40K aesthetic.

Score: 0.93/1.00 - Visually stunning with authentic 40K atmosphere.


3. Audio & Sound Design: 0.96/1.00

This is where Darktide approaches perfection. The audio design is phenomenal and critical to the experience.

Audio Excellence:

  • Weapons sound appropriately devastating (that lasgun crack!)
  • Voice acting is top-tier with amazing banter between rejects
  • Ambient sound creates oppressive atmosphere
  • Special enemy audio cues are distinct and directional
  • Jesper Kyd's soundtrack is hauntingly perfect
  • Environmental storytelling through audio logs

The chainsword revving before it bites into flesh. The distinctive crack of a lasgun. The guttural screams of cultists. The creaking metal of a collapsing manufactorum. Every sound serves the atmosphere and gameplay.

But the real star is the character banter. Your rejects constantly communicate, commenting on the mission, mocking heretics, and building camaraderie. The voice actors nail the grimdark tone while injecting personality. The Ogryn's simple-minded enthusiasm contrasts perfectly with the Psyker's haunted whispers.

Jesper Kyd's soundtrack deserves special mention. The industrial, oppressive score perfectly complements the action, swelling during combat and fading to eerie silence during tense moments. It's some of the best video game music in recent memory.

Score: 0.96/1.00 - Outstanding audio that elevates every moment.


4. Story & Narrative: 0.82/1.00

While not the focus, Darktide's narrative does more than just justify shooting heretics.

Narrative Elements:

  • Voiced protagonist with personality
  • Character backstories unlock through progression
  • Mission briefings by your handler provide context
  • Environmental storytelling throughout levels
  • Overarching plot about corruption in Tertium Hive
  • Lore-accurate representation of 40K universe

You're a reject—a convict given one chance at redemption through service. Your handler, the Inquisitorial agent known as the Mourningstar's commander, sends you on increasingly dangerous missions to root out corruption. The story unfolds through mission briefings, NPC dialogue, and environmental details.

What makes it work is the environmental storytelling. You'll find corpses arranged in ritual patterns, hear vox recordings of civilians' final moments, and see the scale of corruption spreading through the hive. It's not Mass Effect, but it's compelling enough to give weight to your actions.

The character interactions are the real narrative strength. Your rejects develop personalities through banter, creating emergent stories as you bond with your squad. The game understands 40K lore deeply, which longtime fans will appreciate.

Score: 0.82/1.00 - Solid narrative that serves the atmosphere and setting.


5. Replayability: 0.89/1.00

Darktide hooks you with its gameplay loop and keeps you grinding for that perfect weapon roll.

Replay Factors:

  • Five difficulty levels that dramatically alter gameplay
  • Weekly mission rotations with modifiers
  • Deep weapon and blessing system
  • Four classes with skill trees and builds
  • Cosmetic unlocks and character customization
  • Weekly contracts and challenges
  • Penance (achievement) system with rewards

The mission variety is decent with 13+ unique levels, though you'll repeat them frequently. The random mission modifiers (Lights Out, Ventilation Purge, etc.) change how you approach familiar territory. Higher difficulties aren't just stat increases—enemy composition changes significantly, requiring different strategies.

The crafting and upgrade system provides long-term goals, though it's controversial due to RNG layers. Chasing that perfect weapon with ideal blessings keeps players grinding. Each class has multiple viable builds, encouraging experimentation.

Where It Stumbles:

  • Limited mission pool compared to Vermintide 2
  • Crafting RNG can feel unrewarding
  • No new enemy factions post-launch (yet)
  • Some cosmetics locked behind premium currency

Score: 0.89/1.00 - Strong replayability slightly hampered by content variety.


6. Multiplayer/Social: 0.85/1.00

Darktide is built for co-op, and the social experience is generally strong.

Multiplayer Strengths:

  • Quick matchmaking across difficulty levels
  • Ping system for communication
  • Class synergies encourage team composition planning
  • Drop-in/drop-out functionality
  • Shared loot pool (no kill-stealing loot)
  • Active player base

The game requires coordination on higher difficulties. A balanced team composition (ranged DPS, melee tank, support) performs better than four Ogryns charging in. The lack of friendly fire compared to Vermintide makes it more accessible but slightly less tactical.

Pain Points:

  • No traditional server browser
  • Occasional disconnects and host migration issues
  • Limited social hub features
  • Text chat can be buggy
  • No mod support (officially)
  • Crossplay not available (PC only currently)

The social hub (Mourningstar) is functional but feels underutilized. You'll visit vendors and the mission board, but there's little reason to interact with other players between missions. The community is generally helpful, though higher difficulty missions benefit from voice communication.

Score: 0.85/1.00 - Solid co-op experience with room for social feature improvements.


7. Performance & Optimization: 0.78/1.00

This is Darktide's weakest area, though updates have improved stability.

Performance Analysis:

  • Demanding game requiring solid hardware
  • FSR/DLSS support helps performance
  • Stuttering issues especially in dense hordes
  • Loading times vary based on hardware
  • Frequent patches addressing performance
  • Some shader compilation stuttering on PC

Hardware Recommendations:

  • Minimum: 1080p/60fps on Low (GTX 1060-tier)
  • Recommended: 1440p/60fps on High (RTX 3060-tier)
  • Ultra: 4K/60fps or 1440p/120fps (RTX 4070-tier)

The game is gorgeous but demands respect from your GPU. Dense horde scenarios with particle effects can cause frame drops even on high-end systems. Fatshark has been actively optimizing, with each patch improving stability.

Server stability is generally good now, though launch was rocky. Occasional disconnects still happen but are less frequent. The game benefits from SSD installation for faster loading.

Score: 0.78/1.00 - Performance improving but still demanding and occasionally unstable.


8. Innovation & Originality: 0.87/1.00

Darktide refines Fatshark's formula while adding new elements.

Innovative Elements:

  • Hybrid melee/ranged combat in first-person is rare
  • Toughness system encourages aggression over hiding
  • Class abilities with cooldowns add tactical depth
  • Weapon customization with blessings system
  • Hub-based mission selection instead of linear campaign
  • Authentic 40K atmosphere rarely seen in games

The innovation comes from adapting Vermintide's melee-focused combat to a universe with guns. The balance between chainsword charges and lasgun fire creates unique moment-to-moment decisions. Do you reload or switch to melee? Do you use your ability now or save it?

The class design is smart. Each reject feels distinct mechanically and thematically. The Psyker's risk-reward mechanic (building Peril to unleash powers) differs completely from the Veteran's precision ranged gameplay.

What's Familiar:

  • Core gameplay loop similar to Vermintide/Left 4 Dead
  • Mission structure is standard for horde shooters
  • Progression systems are genre-standard

Score: 0.87/1.00 - Innovative in execution of familiar concepts.


9. Value for Money: 0.88/1.00

At $39.99 USD (standard price), Darktide provides solid value with some caveats.

Value Proposition:

  • Reasonable launch price for content offered
  • 40+ hours of content easily
  • Free updates and new missions post-launch
  • No pay-to-win mechanics
  • Cosmetics available through gameplay
  • Active developer support

The base game offers substantial content. Four classes with progression, multiple difficulty levels, and 13+ missions provide dozens of hours. Fatshark has committed to free content updates, adding new missions and features regularly.

Value Concerns:

  • Premium cosmetics can be expensive
  • Some features missing at launch (crafting, etc.)
  • Compared to Vermintide 2's current content, feels lighter

The premium shop sells cosmetic bundles that feel pricey, but you can ignore them completely without affecting gameplay. The Imperial Edition ($59.99) includes cosmetics but isn't necessary.

For 40K fans, the authentic experience alone justifies the price. For co-op shooter fans, it's competitive with similar games while offering unique gameplay.

Score: 0.88/1.00 - Good value that improves with free updates.


10. Overall Fun Factor: 0.90/1.00

Here's the bottom line: Darktide is a brutal, satisfying blast when it clicks.

The moment-to-moment combat is exceptional. Cleaving through heretics with a chainsword while your Veteran picks off snipers creates cinematic moments. Successfully completing a Damnation mission with your squad feels earned. The Ogryn charging through a horde like a wrecking ball never stops being hilarious.

Fun Highlights:

  • Melee combat is incredibly satisfying
  • Class synergies create "Avengers Assemble" moments
  • 40K atmosphere is perfectly captured
  • Random modifiers keep missions fresh
  • Emergent chaos creates memorable experiences

The game succeeds because it understands what makes 40K compelling: the overwhelming odds, the expendable heroes, the desperate struggle against heresy. You're not a superhuman Space Marine—you're a reject with a lasgun and a prayer. Victory feels earned.

Fun Dampeners:

  • Progression grind can feel tedious
  • Limited enemy faction variety (only Chaos)
  • Some frustrating gameplay elements (trappers, dog packs)
  • Requires coordination that randoms don't always provide

Score: 0.90/1.00 - Exceptional fun when everything works, occasionally frustrating when it doesn't.


Final Verdict: 8.89/10.00

Warhammer 40,000: Darktide is a visceral, atmospheric co-op shooter that successfully translates the grimdark universe to first-person carnage. While it suffers from optimization issues and a somewhat grindy progression system, the core combat is so satisfying that you'll keep coming back for "just one more mission."

Pros:

  • Exceptional melee and ranged combat
  • Stunning visuals and perfect 40K atmosphere
  • Outstanding audio design and voice acting
  • Deep class system with meaningful builds
  • Authentic Warhammer 40K experience
  • Strong replayability with difficulty scaling

Cons:

  • Performance optimization needs work
  • Crafting system is overly complex
  • Limited enemy faction variety
  • Some progression feels grindy
  • Missing features from Vermintide 2

Recommendation: If you love Warhammer 40K, Darktide is essential. If you enjoy co-op horde shooters with meaty combat, this delivers in spades. It requires patience with performance quirks and progression grind, but the moment-to-moment gameplay justifies the Emperor's blessing.

Grab your lasgun, find three fellow rejects, and purge some heretics. The Emperor protects, but bring plenty of ammunition.

For the Emperor!


Have you fought through Tertium Hive? What's your favorite class and loadout? Join our Discord and let's coordinate some Heresy runs together. The Emperor demands it.

Final Score: 8.89/10.00 - A grimdark co-op experience that delivers brutal satisfaction despite rough edges.

Tags

#Warhammer 40K#Darktide#Co-op#First-Person Shooter#Review